Class 10 Maths Notes Chapter 14 — Probability#

Key terms#

  • Experiment — an action with well-defined outcomes, such as tossing a coin.
  • Outcome — a possible result of the experiment.
  • Equally likely outcomes — each outcome has the same chance of happening. A fair coin, a fair die and a well-shuffled deck give equally likely outcomes.
  • Event — a collection of outcomes, such as “getting an even number”.
  • Elementary event — an event with only one outcome.
  • Sure (certain) event — always happens. Impossible event — never happens.

Theoretical probability#

$$P(E) = \frac{\text{Number of outcomes favourable to } E}{\text{Number of all possible outcomes}}$$

This assumes the outcomes are equally likely.

Fact Value
Range $0 \leq P(E) \leq 1$
Sure event $P = 1$
Impossible event $P = 0$
Sum of probabilities of all elementary events $1$
Complementary events ($E$ and “not $E$”) $P(E) + P(\bar{E}) = 1$
  • A probability can never be negative or more than 1. So $-1.5$ and $\frac{4}{3}$ can never be probabilities, but $15\%$ and $0.7$ can.
  • “Not $E$” questions: find $P(E)$, then $P(\text{not } E) = 1 - P(E)$.

Common experiments#

Experiment Possible outcomes Total
One coin H, T 2
Two coins HH, HT, TH, TT 4
Three coins HHH, HHT, HTH, THH, HTT, THT, TTH, TTT 8
One die 1, 2, 3, 4, 5, 6 6
Two dice (1, 1), (1, 2), …, (6, 6) 36
  • With two dice, the sums 2 to 12 are not equally likely. A sum of 7 happens in 6 ways, but a sum of 2 or 12 in only 1 way.
  • With two coins, “one head and one tail” happens in 2 ways (HT, TH), so it is twice as likely as two heads.
  • On a die: primes are 2, 3, 5; even numbers are 2, 4, 6; odd numbers are 1, 3, 5.

A deck of 52 cards#

Count
Suits: spades ♠, clubs ♣ (black), hearts ♥, diamonds ♦ (red) 4 suits × 13 cards
Red cards / black cards 26 each
Each suit: A, 2–10, J, Q, K 13 cards
Face cards (J, Q, K) 12 (3 per suit)
Aces / kings / queens / jacks 4 each

Geometric probability#

When a point is equally likely to land anywhere in a region:

$$P = \frac{\text{favourable area}}{\text{total area}}$$

Common mistakes#

  • Treating outcomes as equally likely when they are not, for example “a car starts or does not start”.
  • Counting the sums of two dice as 11 equally likely outcomes. List all 36 pairs.
  • Forgetting that when a card or item is not replaced, the total for the next draw goes down by one.
  • Counting the ace as a face card. Face cards are only J, Q and K.
  • Saying “between 2 and 6” includes 2 and 6. It means 3, 4 and 5.